Silent Hill 2 Remake’s First Update Should Make The Game Even Better

Silent Hill 2's first post-release update, 1.04, is out now on PlayStation 5 and PC. The new update fixes a long list of issues, crashes, and bugs on both platforms. Exclusively on PC, the game now supports Nvidia DLSS frame generation, as well as a new option to possibly fix stuttering problems. Suggested ReadingEverything You Need To Know About Batman: Arkham ShadowThe Last Of Us And Other Games Reveal Their PS5 Pro ModesArkane’s Amazing Library Of Immersive Sims Gets Big Discount On SteamHorror Game You've Never Heard Of Is Scientifically The Scariest Ever

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CCShare SubtitlesOffEnglishShare this VideoFacebookTwitterEmailRedditLinkScience Has Determined This Is The Scariest Game Of All TimeOn October 21, Konami and Silent Hill 2 developer Bloober Team released the full patch notes recently released horror remake’s first update. Silent Hill 2 has received a lot of praise from critics and fans since it launched earlier this month, but some have criticized the game’s performance and pointed to a few nasty bugs plaguing it.AdvertisementRelated ContentAMD’s Answer To Nvidia’s DLSS Works On All GPUs6 Terrifying Horror Movies To Watch If You Loved Silent Hill 2Related ContentAMD’s Answer To Nvidia’s DLSS Works On All GPUs6 Terrifying Horror Movies To Watch If You Loved Silent Hill 2This new Silent Hill 2 patch, out now, should hopefully cut down on some of the glitches while also making the remake run better on PS5 and PC. For AMD and Intel GPU users, a new culling option will hopefully cut down on some of the traversal stutter people have been complaining about since launch. It also tweaks the Abstract Daddy boss fight. Apparently, the boss wasn’t working properly and that made it harder for it to attack you. That might explain why I was able to beat that boss without taking any damage on my first attempt. And here I just thought I was really good at the game.

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